12.19.07
Posted in Xbox 360 News at 5:39 pm by UNSCleric
Ever since the game began development in April 1997, gamers have waited patiently for the now infamous game. With well over ten years of development time, the game finally has somewhat of a teaser video online, here it is:
A more in-depth trailer is expected sometime in the future…hopefully it doesn’t take another ten years.
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12.18.07
Posted in Xbox 360 News, PS3 Related, Wii Related at 2:35 pm by UNSCleric
These came out a few days ago, but I finally got around to post them now. As usual, the PS3 is in last place, even behind the 7 year-old PS2.
Nintendo DS (Handheld) - 1.53 million
Nintendo Wii - 981,000
Xbox 360 - 770,000
PlayStation Portable - 567,000
PlayStation 2 - 496,000
PlayStation 3 - 466,000
TOP 10 GAME SOFTWARE TITLES, NOVEMBER 2007
1) Call Of Duty 4: Modern Warfare (360) - 1.57 million
2) Super Mario Galaxy (Wii) - 1.12 million
3) Assassin’s Creed (360) - 980,000 (Over 2.5 million sold overall)
4) Guitar Hero III: Legends of Rock (PS2) - 967,000
5) Wii Play (with remote) (Wii)- 564,000
6) Mass Effect (360) - 473,000 (Over one million sold)
7) Call Of Duty 4: Modern Warfare (PS3) - 444,000
8) Guitar Hero III: Legends of Rock (Wii) - 426,000
9) Halo 3 (360) - 387,000 (Over five million sold)
10) Assassin’s Creed (PS3) - 377,000
Are there any developers out there, that are going to look at the PS3, in last place, and say, “Hey, I want to develop a game for that console, it’ll only cost tens of millions just to begin development, and it’ll have to sell a million copies just to break even! Let’s do it!” The only developers doing that are the ones being bribed by Sony with large sums of money, because unfortunately for Sony, their lies and hype talk don’t work anymore.
September 2007 Sales Numbers
October 2007 Sales Numbers
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12.13.07
Posted in Xbox 360 News at 4:37 am by UNSCleric
Welcome to the Burnout Paradise Demo. Explore Motor City, Big Surf Beach and Ocean View. Discover Jumps, Stunts and Smashes all over the map, and if you’re online invite friends to join you for some challenges. Remember, this is just a small part of Paradise City.
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12.11.07
Posted in Xbox 360 News at 4:26 pm by UNSCleric
Amazon.com is now running a Buy One Get One Free sale on select HD DVDs. This comes just days after I posted about their $49.95 sale on the entire Bourne trilogy on HD DVD.
Some notables titles on the list of HD DVDs eligible for this new sale are: The Departed, The Fountain, Training Day, The Hitcher, Lady in the Water, and many more! I picked up The Departed and The Fountain, two of my favorite movies of 2006.
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Posted in Site News at 3:52 pm by UNSCleric
No…I’m not announcing it, I’m starting the vote for it. I personally can’t decide what my game of the year is, so later on this month I will be doing a “Games of the Year” post where I will talk about the few games I think are the “Game of the Year”. It’ll be a nice follow-up to the Games of 2007 entry from back in January.
To vote for the 2007 Game of the Year, either send an e-mail to UNSCleric@yahoo.com or send a message to UNSCleric on Xbox Live.
Former Games of the Year (2005 & 2006)

Also, it was announced today that Halo 3 has sold five million (as well as winning Time Magazine’s Game of the Year award) and Mass Effect has already sold one million copies. Congratulations to both games.
(Voting ends when 2008 begins and comments for this post have been disabled.)
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Posted in Xbox 360 News, Halo at 12:50 am by UNSCleric
As announced on November 19th, Halo 3’s new maps are coming out today.
“Halo 3’s first ever downloadable content will be the Heroic Map Pack – a trio of amazing new maps, each with a completely different purpose – and each brand new to the Halo universe. No remakes (yet)! They’re going to be available about 2am PST on Tuesday, December 11th.” - Bungie’s DLC FAQ
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12.10.07
Posted in Xbox 360 News at 1:51 am by UNSCleric
The Bourne Ultimatum comes out on HD DVD this Tuesday, but what if you want to get the whole trilogy on HD DVD? Unfortunately, the special HD DVD box-set package has been delayed or canceled (but there’s still one for the DVD), and that was probably done so that they could charge $30 for each movie separately.
Amazon, however, has decided to still bundle the HD DVDs together for purchase, and is selling them for a very low price of $49.95 w/free shipping,, which is about $17 per movie. I’m a big fan of the movies, and this is too good of a value to pass up.
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12.09.07
Posted in Xbox 360 News at 5:31 am by UNSCleric
Even though Mr. Brokaw is no longer spewing BS to the American public via the NBC Nightly News, he still is out there giving interviews claiming that he is somehow for free speech, but condemns it at the same time.
In the interview, Tom Brokaw explains how it’s ok to glorify serial killers for ratings, but not ok for adults to play video games.
A recent interview with Tom Brokaw conducted by Hugh Hewitt on Townhall.com reveals that the retired newscaster supported his former network’s decision to air Virginia Tech murderer Cho Seung Hui’s videotaped hate-filled monologue. He wasn’t concerned about a series of imitators who might also want their hundreds of hours of airtime. No, he was concerned about, of course, video games. Brokaw pointed to games and, curiously, blogs as “cancerous.” His full comment on two of the 21st century horsemen of the apocalypse is better in context.
HH: NBC ran the Virginia Tech killer tape on the day they obtained it. Steve Capus, Brian Williams made that decision. Did they make the right decision?
TB: Yeah, they did.
HH: Do you not think it’s going to incite other people to try to do the same thing?
TB: No, I don’t. I think…to get back to something we were talking about earlier in general thematic terms, I don’t think we’re doing a very good job about talking about violence in this country, either. You know, Virginia Tech went away. We didn’t have any ongoing dialogue in our communities or on the air about the corrosive effect of violence. It was not what he, what people saw of him on the air that will drive them, it’s what they read in blog sites, and what they see in video games. It’s that kind of stuff that I think is cancerous. And I’m a free speech absolutist, but I think that at the same time, we have to have free speech in some kind of a context. And part of that context is a discussion of the possible effects of it.
One might wonder, in light of Omaha mall shooter Robert Hawkins wishes to “go out in style”, boasting in his suicide note that “just think tho I’m gonna be fuckin’ famous”, that the promise of having one’s life dissected on broadcast television might have been influential on Hawkins interest in murdering eight people before his suicide. Hey, that’s just me speculating. Perhaps if I had were a bit more of a wrinkly, silver-haired dinosaur, fumbling through a world I don’t understand, like many video game critics, I’d be able to better understand the “context” of the situation.
So for a guy who reported on numerous (real) wars, millions of (real) deaths, and (real) atrocities around the world for several years, the main things that worry him for the future now are blogs and videogames? By the way, the “blogs” that Tom Brokaw is mentioning are all the independent and alternative news sites that exist that report on world news the mainstream media (which Tom Brokaw was paid millons by) don’t report on. How dangerous the truth can be…
Related:
Pope Condemns Video Games
Condemned 2: Censored
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12.04.07
Posted in Xbox 360 News at 1:42 pm by UNSCleric
Here’s a story you won’t be seeing anywhere else. Not only because other sites won’t report it, but because they don’t know about it.
As everybody knows, the fall is best time to release your game, since that is when the most purchases are made for the holidays. This is slowly changing, but the industry still is structured to release their big games in the fall for maximum profit.
Every fall, Electronic Arts releases a yearly installment in their Need for Speed racing franchise. A former rival of this game was the Burnout series, which also came out in the fall…well until this year that is.
Burnout Paradise is set to release in January, but would that be the case if it wasn’t for EA buying out Criterion, the developers of Burnout? It would not. The truth that EA is keeping quiet is that Burnout Paradise is done, gold discs have been pressed, and it’s been done for several weeks. Instead, EA released its in-house developed Need for Speed game for the prime holiday season, and is holding back Criterion’s game into one of the slowest months for gaming.
Not only does this suck for the gamer, who wants to play a game when it’s done, but it’s unfair to Criterion, and it also proves that EA bought out Criterion with the intent of killing any and all competition to themselves and their rushed games.
EA’s Secret: Burnout Paradise Is Done
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12.02.07
Posted in Xbox 360 News at 11:56 pm by UNSCleric
The following message was written by an employee of GameSpot.com and was submitted anonymously to one of the most popular news entries about the GameSpot story I reported on in my previous entry. Hundreds of thousands, if not millions, have already seen this, and I’m just doing my small part in spreading the truth of GameSpot’s complete and utter corruption. You will never see another link to them on this site.
We’re very clear in our review policies that all reviews are vetted by the entire team before they go live - everything that goes up is the product of an entire team’s output. Our freelancers are especially guilty of making snide comments, but those are always yanked before the review goes live, because everyone in the office reads these reviews and makes sure they’re up to our standards before they get put up.
If there was a problem with his reviews, then it would’ve been a problem with the entire team. Firing him without telling anyone implies that anyone else on this team can be fired at the drop of a hat as well, because none of us are writing any differently or meaner or less professionally than we were two years ago before the management changed. I’m sure management wants to spin this as the G-Man being unprofessional to take away from the egg on their face that results after a ten-year employee gets locked out of his office and told to leave the premises and then no one communicates anything to us about it until the next day.
This management team has shown what they’re willing to do. Jeff had ten years in and was fucking locked out of his office and told to leave the building.
What you might not be aware of is that GS is well known for appealing mostly to hardcore gamers. The mucky-mucks have been doing a lot of “brand research” over the last year or so and indicating that they want to reach out to more casual gamers.
Our last executive editor, Greg Kasavin, left to go to EA, and he was replaced by a suit, Josh Larson, who had no editorial experience and was only involved on the business side of things.
Over the last year there has been an increasing amount of pressure to allow the advertising teams to have more of a say in the editorial process; we’ve started having to give our sales team heads-ups when a game is getting a low score, for instance, so that they can let the advertisers know that before a review goes up. Other publishers have started giving us notes involving when our reviews can go up; if a game’s getting a 9 or above, it can go up early; if not, it’ll have to wait until after the game is on the shelves.
I was in the meeting where Josh Larson was trying to explain this firing and the guy had absolutely no response to any of the criticisms we were sending his way. He kept dodging the question, saying that there were “multiple instances of tone” in the reviews that he hadn’t been happy about, but that wasn’t Jeff’s problem since we all vet every review. He also implied that “AAA” titles deserved more attention when they were being reviewed, which sounded to all of us that he was implying that they should get higher scores, especially since those titles are usually more highly advertised on our site.
I know that it’s all about the money, and hey, I like money. I like advertising because it pays my salary. Unfortunately after Kasavin left the church-and-state separation between the sales teams and the editorial team has cracked, and with Jeff’s firing I think it’s clear that the management now has no interest at all in integrity and are instead looking for an editorial team that will be nicer to the advertisers.
When companies make games as downright contemptible as Kane and Lynch, they deserve to be called on it. I guess you’ll have to go to Onion or a smaller site for objective reviews now, because everyone at GS now thinks that if they give a low score to a high-profile game, they’ll be shitcanned. Everyone’s fucking scared and we’re all hoping to get Josh Larson removed from his position because no one trusts him anymore. If that doesn’t happen then look for every game to be Game of the Year material at GameSpot.
Absolutely disgusting. At least it is now common knowledge that GameSpot has been hijacked by greed and can never, ever, be trusted for news/previews/reviews/editorials again.
Remember SimCity? Remember what a joy it was to build up a fully functioning, living, breathing city, full of life and wonderment? Then, at some point down the road, after you’ve built up your city to the peak of its productiveness, you’d start mashing the disaster button and a wide variety of tornadoes, earthquakes, and fake Godzillas would come tromping through, laying fiery waste to every bit of what you’d worked so painstakingly to create? Yeah. It’s a little bit like that. Except someone hit the disaster button for me.
– GameSpot editor Alex Navarro on the state of CNET after the tech publisher fired his colleague Jeff Gerstmann, editorial director of the videogame-reviews site, on still-unexplained grounds.
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