Crysis will be on Xbox 360
For over a year now, people with common sense have had to argue with PC-elitists/anti-Xbox people over the fact that Crysis will be coming to the Xbox 360.
In other news, more news about Crysis for the Xbox 360 have found its way online. As I (and probably many of you) did with Counter-Strike, Half-Life 2, F.E.A.R., and many other games, I have been arguing that Crysis, like those games, will come to the Xbox brand, and not be PC exclusives. As usual, there are PC elitists, among other people, who continue to deny that these games will ever come to the console, and will continue to tell you “it’s impossibleâ€Â. I guess we all did “the impossible†last November when we played F.E.A.R. on our Xbox 360’s, or when we’ll play Half-Life 2 this summer on the Xbox 360 (it was also released on the original Xbox in 2005), we’ll be doing “the impossible†again.
Developers make games for profit, not just for fun. There’s just simply no reason to stay exclusive these days unless you’re being paid off by a certain console maker, or if you have a personal problem working on or with a certain system. This is the reason most top PC games will come to the Xbox 360, especially with XNA dev tools being mainstream now, and this is also the reason that most, if not all, non-first party PS3 “exclusive†titles will make their way to the Xbox 360. I talk about this more in my “Konami MGS4 Damage Control†entry a few weeks ago.
That brings us to today, where the CEO of Crytek, developers of Crysis, has now said that Crysis is possible on the Xbox 360, and how that’s always been the case.
Crytek CEO Cevat Yerli has now gone on record saying that “Crysis could be on the 360 or PS3.” Yerli goes on to say that bringing Crysis to consoles would require optimization and, furthermore, this has always been the stance of Crytek
After saying that, he of course goes on to say there are no plans to bring it to the consoles right now. This is kind of like how EA didn’t have plans to bring Burnout Revenge to the Xbox 360 when their Xbox version was just about to release, but then suddenly a couple months later, the Xbox 360 version was announced and came out 3 months later. EA is also involved in denying Crysis’ console existence, using the same vague words as they have done every other time.
After that, we reported about a specially designed version of Crysis for Xbox 360 that wouldn’t really be a port at all. It should come as no shock that EA later denied that such a project existed, claiming that it was a “miscommunication.”
With all the news and information to read and report on these days, it gets old having the same arguments and debates in the same way about the same things. This is exactly like the MGS4 issue, and how people say it’s not coming to Xbox 360 when it is obvious to anyone with a brain that it is.