New Info on Burnout 5
This is Paradise City.
It’s a sprawling metropolis of industry and commercialism and entertainment, tangled up in 90 miles of wheel-melting asphalt. It’s a haven of interwoven pathways; of heart-stopping jumps at unfathomable speeds through unbelievable obstacles. It’s a world tailor-made for racing and crashing, built from the ground up to steer the genre’s most explosive franchise to the top of the PlayStation 3 and Xbox 360 hit lists. This is Burnout 5: Criterion Games’ latest and greatest ultra-speed destruction derby.
But this is no ordinary retooling of a square-pegged game to fit the round holes of the next-generation platforms. This is a complete reinvention of everything under the series’ hood. We jumped at the chance to talk with Criterion about how their prized possession is evolving from a multi-headed speed demon to a streamlined, destructive machine, and we weren’t disappointed one bit with what we learned.
It’s still Burnout — you don’t have to worry about that. It’s just got a new transmission and a hell of a lot more horsepower. Read on for all the gritty details.